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    Spatial chunking structure for triangles

    type ChunkyTriMesh = {
        maxTrisPerChunk: number;
        nodes: ChunkyTriMeshNode[];
        triangles: number[];
    }
    Index

    Properties

    maxTrisPerChunk: number

    maximum triangles per leaf chunk

    tree nodes for spatial hierarchy

    triangles: number[]

    reordered triangle indices