Local boundary for obstacle avoidance
The agent collision query range
Steering corners extracted from the corridor
Path corridor for navigation
Desired speed magnitude
Desired velocity from steering
Displacement vector for collision resolution
The agent height
The agent maximum acceleration
The agent maximum speed
Neighboring agents within collision query range
Planned velocity after obstacle avoidance
The agent obstacle avoidance parameters
Debug data for obstacle avoidance visualization
Obstacle avoidance query for velocity planning
Off-mesh connection animation state (null when not traversing an off-mesh connection)
The agent path visibility optimization range
Current position in world space
The agent query filter
The agent radius
The agent separation weight
Sliced pathfinding query state
The current state of the agent
Time spent pathfinding to current target
True if pathfinding returned a partial result (best-effort path)
Target position
Target polygon reference
Whether the agent needs to replan its path to the target
Time since last topology optimization (seconds)
The agent update flags
Current velocity
Whether the agent automatically traverses off-mesh connections